Pirate Training
Animated in Maya
Rendered in Maya with Vray / Arnold
Models and Rigs: Anoum (Pirate) by Kiel Figgins
Evironment: Pirate Ship Exterior by Pepe Orejel
Breakdown Process
Ahoy! For this project I wanted to practice more body mechanics.
I was imagining this character to be a bit smug with her skills. She could easily do a couple swipes with the sword and call it a day, but where is the fun in that? She wants to be flashy! I found reference by stumbling upon a fight choreography video on instagram and then combined it with a scene from βTom-Yum-Goong (2005)β where Lateef Crowder uses capoeira. The capoeira scene was mostly referenced for the transition from standing to turning around into a handstand.
The blocking just started with trying to get golden poses from the references and altering as needed. After the golden poses were done, I create the in-between poses before moving to spline.
On the polish pass I adjusted the overall body mechanics, animating all the smaller details from the accessories, adjust the free hand poses, and creating facial expressions.